GameSoundCon: The Art, Technology and Business of Game Audio

Sponsored by ASCAP

Tuesday, November 7, 2017 - Wednesday, November 8, 2017

Millennium Biltmore Hotel
506 S. Grand Ave
Los Angeles, California

Click here to register now!

Use the partner code GASCAP17 for a 10% discount.

Composing music for video games is more than just uploading wave files to an FTP site. Video game sound design requires more than great ProTools chops. Writing music for video games takes specialized tools, techniques and creative solutions they don't teach in music school.

GameSoundCon teaches the core concepts, practical skills and game audio training to get a music or sound design job in the video game industry. Don't miss your chance to learn from the top experts in the business. Don't miss your chance to learn from the top experts in the business - register today!


2017 Includes....

Game Audio Essentials

Two days of intensive sessions, panels and masterclasses on the essentials of game music and sound, designed for those coming from Film, TV, music and other traditional media.

Game Audio Pro

A separate two-day track for the experienced game audio professional.  Casual to AAA -- For composers, sound designers and others more experienced in the game industry

Game Audio Research

A one-day peer-reviewed track on academic and industry research into game music, game sound design and analytical approaches relevant to industry

Audio for Virtual Reality

A two-day 'conference within a conference' on the unique challenges of creating music and sound design for virtual reality and augmented reality

Hands-on Workshops in the Latest Game Audio Design Tools

Speed Mentoring

Meet 1:1 with some of our speakers or other game audio professionals for Q/A, or a demo critique (demo maximum 60 seconds)

Panels and Session Topics Include:

  • Audio for Virtual Reality and Augmented Reality
  • How to Write and Implement an Video Game Score
  • How Creating Music and Sound for Games Differs from Traditional Media
  • Essential Game Audio Tech
  • Game Music and Sound Design Tools
  • Making Virtual Scores Sound Live
  • Integrating Audio Using Game Engines Such as UDK and Unity
  • Navigating the Video Game Music Business
  • And many more!